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2 years ago

Some work on my new game STARBRINK. Made a nice scrolling engine with stars. (sorry for the bad quality!) The teaser is here - https://scratch.mit.edu/projects/989559772/




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STARBRINK

I switched the art style of STARBRINK to pixel art! Made this walking sequence, a random pixel character generator, house sprites, space ships, and more into pixel art! Super excited, but I am moving to another engine. Scratch is to limited :(

Working on a project called STARBRINK. It will be a space adventure type project and open world game. This will be my biggest project to date and it will start on scratch but maybe other programming languages. The teaser is here - https://scratch.mit.edu/projects/989559772/

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname