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Baldi's Advanced Math Courses!
2 years ago

Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh


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I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out

Anyways, Merry Christmas

The return

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

《WE'RE HIRING!》

We need help with putting this mod together! Anybody who wants to possibly help with the game and follows the requirements, please feel free to DM me on Discord! (My user is terminal.000)

See you on the flipside!

More teasers (Kind of, it's just a render for later)

Also, the website now has toggles for low performance mode and more

Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

Beta build releases next week

Sorry for the lack of updates on the game, irl stuff yk?

This 4 second animation has been processing for 2 hours, just why