Next up
I've been rewriting the intro section for a long time, and I think I'm finally satisfied with it.
It shouldn't be too long before I'm able to record the gameplay footage.
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
YouTube keeps cramming programming videos into my feed and it's getting kinda tedious to put all of them into my watch later playlist
Every day I'm shuffling
Filled with Captain Crunch cereal and a dream to make it to Christmas frfr
To avoid the lack of content I'm conjuring up 2 separate sticker packs
I just need to come up with an idea for the image of the packs themselves
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Progress so far on oc submission stuff
Intermission screenshots/ art
Because it's funny
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

















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