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Baldi's Advanced Math Courses!

2 years ago

wh-???


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Forwarding this form for everyone, hoping everyone votes on it fairly

https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…

I've been sick for a while now, unfortunately. Accomplishing things has been pretty impossible since I've hardly been able to get out of bed

Even with that, though, I'm managing, and I hope yall are too

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original

Beta build releases next week

Sorry for the lack of updates on the game, irl stuff yk?

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

So... that happened.

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

This 4 second animation has been processing for 2 hours, just why