We're nearly ready to betatest! Today will be dedicated to finishing battle features, adding missing dialogue/scenes, and then rolling it out to some private betatesters and tweaking based on feedback.
Not a lot I can talk about publicly 'cause we wanna keep a lot of this fight a surprise, but here's a funny out of context programming bug.
I think a Christmas release is indeed possible! But don't forget to check out Team Switched Underswap if you haven't yet! Their demo releases VERY soon. :)
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