Game
The Platform



9 months ago

sooooooo hiii everyone welcome to devlog 1, attaching some images and in the article is the changelog


Changelog:

made 3 levels: The Platform, Drag and drop, Doors

made a player, platform, movable platforms, doors and an exit button

soundtrack at the time:

		
			1. The Platform (Main theme) (my first song in lmms btw)
		
	

bugs(or maybe features) while being in a door you can mash spacebar to get above the door and if you close it you can use doors to make your jumps higher



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peeps hello yet another devlog

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

Double Rainbow!!!