2 years ago

Sorry for being a little quiet atm, insomnia has been kicking my rear :)

Currently finishing up the first Boss fight and finishing up that level as well. Getting close to the public beta of Classic :)




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Keep It Running is FINISHED! Alas I cannot yet publish it on Gamejolt because I STILL do not have been accepted for payments... Are they ever going to respond.

In the meantime you can buy it on ItchIO :)

"roar"

Working on the Garden boss fight!

Testing the bossfight, it's almost functional lol :P

I really wanna get things done this weekend!

Progress on the Marble Assault Classic bossfight level. Textures are still basic, but I'm happy with the arrangement so I can start wrapping this up :)

first finals for all the rooms done :D :D have some Moon galore for this special occasion very happy for this milestone!! w00t w00t

now connect everything and to polish the core gameplay loop!

There we go, (mostly) proper menu. Hiscores are displayed for each unlocked level, locked levels are greyed out.

May have forgotten the "back" button lol

Here's the Early Access trailer of Keep It Running, now available on ItchIO and soon (?) on Gamejolt, maybe lol

Updated trailer for the final release coming soon too :)

totoro from my neighbor totoro !

Marble Assault Classic will have the level overview/select menu just like its #godot engine counterpart.

Progress for the beta release is on track, expect something next week :)