
Sorry for being a little quiet atm, insomnia has been kicking my rear :)
Currently finishing up the first Boss fight and finishing up that level as well. Getting close to the public beta of Classic :)
Next up
This is one angry mofo. He's also your boss.
Better work faster!
Taking a short break from Marble Assault to finish up the beta of Keep It Running. More to come soon!
There we go, (mostly) proper menu. Hiscores are displayed for each unlocked level, locked levels are greyed out.
May have forgotten the "back" button lol
"roar"
Working on the Garden boss fight!
- T▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀e ? - He should not be a problem. Trust me.
Sorry for the quietness the past 3 weeks, Disinfection is requiring a lot of attention and it's _that_ time of the year haha
I may also have some news about my Industrial Revolution factory worker horror game, soon~
MONTHLY WIPS: FEBRUARY
Keep It Running is FINISHED! Alas I cannot yet publish it on Gamejolt because I STILL do not have been accepted for payments... Are they ever going to respond.
In the meantime you can buy it on ItchIO :)
Once again impressed with just how convenient, flexible and easy things are in Godot. This LIDAR experiment I made in 30 minutes from scratch... Using SDF collission and 10000 GPU particles. Great performance on a GTX1060ti.
And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out 
Here's the Early Access trailer of Keep It Running, now available on ItchIO and soon (?) on Gamejolt, maybe lol
Updated trailer for the final release coming soon too :)











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