2 years ago

This is one angry mofo. He's also your boss.

Better work faster!

Taking a short break from Marble Assault to finish up the beta of Keep It Running. More to come soon!




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Sorry for the quietness the past 3 weeks, Disinfection is requiring a lot of attention and it's _that_ time of the year haha

I may also have some news about my Industrial Revolution factory worker horror game, soon~

There we go, (mostly) proper menu. Hiscores are displayed for each unlocked level, locked levels are greyed out.

May have forgotten the "back" button lol

Here's the Early Access trailer of Keep It Running, now available on ItchIO and soon (?) on Gamejolt, maybe lol

Updated trailer for the final release coming soon too :)

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Sorry for being a little quiet atm, insomnia has been kicking my rear :) Currently finishing up the first Boss fight and finishing up that level as well. Getting close to the public beta of Classic :)

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Progress on the Marble Assault Classic bossfight level. Textures are still basic, but I'm happy with the arrangement so I can start wrapping this up :)

Testing the bossfight, it's almost functional lol :P

I really wanna get things done this weekend!

Seal Island Intro! For #ScreenshotSaturday!

"roar"

Working on the Garden boss fight!