Game
Darkest Nights at Fazbear's
2 years ago

sorry for no updates! I have been stuck on Freddy for a while both because he is kinda complicated and I don't know how I will have his mechanic communicated to the player

don't know what to show at the moment also, sorry :(




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From now on, I won't be helping with games other than testing and providing feedback. Truth is I'm way too lazy so I stall for a lot of things, and when I get to it, it all comes out mid to me. I want whatever teams I'm in to get good quality stuff and-

how I feel knowing today is the most delightfully dastardly diabolically malicious day of april fools el dia del payaso

there was a mini-collab planned between AnArt1996 and Peripherals, developer of Darkest Nights at Fazbear's where Chomp the Wolf would've been added as an easter egg in the 5.0 FNaTI version, this is the only surviving raw render of his easter egg image.

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

#GJAsks

This specific series by @Peripherals should really make a comeback, I don't know why he hates them, they're such good games.

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

#NewHorizons5 is fnaf!!!!!!!! in animacl rocssing?!?!?!?!?!?!!!!!!!!!!!!! bro!!!!!!!!!!!!!!!!!!!!!!!!!!!

FNACHUCK'S RECODED IS OUT NOW!

there's a lot of things in this recode compared to my others so read the article to know more!

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away