But i promise that as soon as i'll finish helping my friends, i'll go full speed on the development of the project (full game release early 2023 maybe???). I'm very grateful to work for other people at the moment, as it helps me getting more experienced with stuff (like composing ost and making models and animations) overtime, without rebranding my game's style every few months cuz i know by that time i could probably make it way better.
As of now, the "cardboard cutouts" phase is here to stay. The game itself is going to be kinda of a joke game (because of the og fangames series it's based on and because this game is taking way too long to come out).
There is nothing more i have to say, and i'm really hoping that this game will not come out in the same way Security Breach did (i love the game itself, can't wait for the big February patch to come out).
It's now midnight here in Italy, so i'm going for the bed before my dad takes the belt.
Cya and take care.
-Sharky
P.S: The render was just i lighting test i made for fun. The "realistic phase" of the project is not going to return.
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