I’m sorry to say, but this game should be going on hiatus and has been for a while. Sorry! I don’t really want to develop the game currently. This may change, but this game’s development has been put on hiatus until further notice. Some more ideas for games have come up, though, and I may pursue them further, though these games should be shorter in size and a bit easier to develop. So, yeah, stay on the lookout for updates for those, and make sure to follow this game to find out when this hiatus will end. Until then, thank you for following the development of A Knight’s Night, now scramble off to other parts of the internet!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
"Our work is never over" they said.
Strange Umbrella
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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