I’m sorry to say, but this game should be going on hiatus and has been for a while. Sorry! I don’t really want to develop the game currently. This may change, but this game’s development has been put on hiatus until further notice. Some more ideas for games have come up, though, and I may pursue them further, though these games should be shorter in size and a bit easier to develop. So, yeah, stay on the lookout for updates for those, and make sure to follow this game to find out when this hiatus will end. Until then, thank you for following the development of A Knight’s Night, now scramble off to other parts of the internet!
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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