I’m sorry to say, but this game should be going on hiatus and has been for a while. Sorry! I don’t really want to develop the game currently. This may change, but this game’s development has been put on hiatus until further notice. Some more ideas for games have come up, though, and I may pursue them further, though these games should be shorter in size and a bit easier to develop. So, yeah, stay on the lookout for updates for those, and make sure to follow this game to find out when this hiatus will end. Until then, thank you for following the development of A Knight’s Night, now scramble off to other parts of the internet!
Next up
Bandana Dee the Dream Friend
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Pixel art gif
💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.
🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]










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