Game
Mario and Luigi: Superstar Simulator
5 years ago

Sorry I haven't been working on the game lately. Motivation is still low and my computer is so slow that it takes 5 minutes just to playtest the thing. I'll upload some gameplay of new stuff soon to make up for it




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Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

5.5 is out!!

For this next boss, I'm actually making something normal for once lmao (wip)

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it