Game
The Mile-Wide Forest
14 days ago

Sorry to say not every character will have harder solo modes; only 5 will. But this is for the better - many have really irritating solo modes or character gimmicks that offer no difficulty. Solo modes will also be toggle-able (off by default).




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Custom keybinds and toggles are now supported within persistent data! No more re-checking every option every time you open the game. :D

(designs will be redone once i get to doing art for the game :3)

Controller support is now... supported! Honestly, it was really fun to make this.

You're welcome, Frosty! :D

i made a credits screen to showcase the amazing people that also put effort into this (not final as usual :33) I KNOW I HAVEN'T POSTED GAMEPLAY IMAGES but i'm working on mechanics rn and the character images are NOT done so they look bad. give em time

getting held at gunpoint didn't give me ptsd but #thebrokenscript did lmao

#minecraft #tbs

Bandana Dee the Dream Friend

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)