Game
FNaF World XL
1 year ago

Sorta Important Poll: Secret: Swap Fix


Hey, all!

So this poll is to addRess a bit of an issue that I noticed has poppEd up while running the Secret: Swap ChiP. It looks Like the shuffle of the Cameo roster hAs the unintended issue of Causing a mini party swap that could throw off a tEam in a way that would be detrimental. Obviously I'll be fixing this main issue, but I also that realizeD I could make the main function a little more controlled and reliaBle, as to not completelY throw off a team's comPosition too bad if they choose to equip this Chip. THoughts?

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Option 1: Keep current setup, with it able tO swap in any Cameo character into any slot (up to a possible 5 so far)

Option 2: It can only swap in 1-4 Cameo characters into the slots of the 2nd Party

Option 3: It can only swap in 1-4 Cameo characters iNto the slots of the 1st Party

Option 4: It can only swap in 1 Cameo character into the 5th slot

Option 5: It can only swap in 1 Cameo charactEr into the 1st slot

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Also, I'm just about done workinG Robert into his new role as a Cameo character! I realize that he does Unintentionally break the formatting of recent skills a bit, but I think everYone should have a much better time using him with the brand new Eye Beam 2 and Pizza Wheel 3.

I also settled on who will take over Robert's in the main roster. Stay tuned for a proper reveal post! ;)

  29 votes Voting finished

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Suppose it's rude to come back doing polls without showing some sort of progress for it.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Yeah, we're doing this.

First signs of danger.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

New project is having a fun, early outing.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New look, new direction.