Game
The Disconnect
4 years ago

Sorted saving the ship shapes each jump to the next level, surprisingly easy once I put it together on paper outside of my brain. It's a scary quantum realm up there 🤣




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Some footage of the last update I did before the free license expired for 0.2.0, still not a game flow yet but will post up that version once the first round of voting selection is done.

some initial ideas i had from the beginning.

So the ships get bigger as you progress (the player will be able to upgrade theirs too), here's a sneak peek at the larger ships in testing. I was also having a go at the side edge guns aiming rather than firing straight forward too.

I entered the gamemaker new year new jam this month, themed relax. There's a draw mode and a vs mode.

Draw mode lets you colour in on a triangular grid canvas.

Vs mode lets you complete 25 levels if you can isolate the ai to win.

https://gx.games/games/yho45h/trisolation/

Other concept images I'd written down, I'll expand the game page later today to try and explain the concept as a whole more clearly.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think

Showing off player 2 😎

What do you think?