Game
Soul Update - A story in evos of time
8 years ago

Soul Update needs your feedback!


Game Mechanics

We are testing game mechanics to implement to the game, at the moment we have come with Dash + Wall Jump and a “Circuit Wall Jump” none of these are final version of the mechanics, they’re just the basic stuffs so we want your feedback if you find them with potential if we develop them further of if you find them fun let us know in the comments of this devlog. You can download this test build at the main page of Soul Update

Circuit wall jump

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Dash + Wall Jump

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We are also implementing a side quest for some levels where you have to find lost souls in purgatory and if you do so you will get a small piece of their background and a hint to secret levels.

Special Thanks to @jubeliuksen1 for his help with wall jumping ^_^/

As always thanks for supporting the game it means a lot to us <3



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I just finished the shooting part. I'll try upload this prototype and the paper one I did so I can receive feedback early. This are gameplay prototypes which means: It should feel engaging even with placeholders. Aesthetics come after it feels fun.

Lack of updates due to: - An event. (Pics) - Signed a contract to develop an app (ends July). 2 more apps in the queue - Improving and porting Void in the Sky (https://gamejolt.com/games/void-in-the-sky/406864) for PC and ??? (requires less time) - Still working on Soul Update

We are going from left to right. Why? the answer soon. (Don't you think that peeking ear is cute? ) - Limitations: I have to deliver 2 non-game related projects so I'm doing progress but slowly, I work on parts that help me relieve stress from work.

Quick note: - I had an issue with animations but it got solved. (For prototyping) - I just delivered a project for a client. I'm working on a boring but useful app for another client. I won't be able to post frequently (gotta pay the bills). #shooter

Paper prototype for the Leveling system based on a moral one finished! Unfortunately I can't share it since it is on paper, but tomorrow I'll start working on the digital one for the shooting part and if there is time this week I'll include this one on it

The prototypes build is ready and I was preparing a video for that post but I got a call today for a meeting tomorrow and I have to prepare some info TT_TT ... I'll post it tomorrow !

1st Digital prototype... almost finished.. due to "The genius" that crashed into an electricity pole near the office and I had to work on the prototype until 1 am :). Shooting is the only thing missing (Dash, aim + ray cast done). Will share it this week

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Instead of using the 3D model of a future game of mine (Last gif) I'll use this placeholder (more personalized) that shows the feel I'm trying to communicate in the game. I tried VRoid for 1 1/2 hour and I think I can use this model for prototypes

Today I tweaked a little bit the face (Pic 1) and tested a few animations (gif). I was in an event from work so I couldn't progress that much but I want to have a better prototype build before February ends. See you soon! #shooter #anime