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Update v0.359
This one includes lots of new effects and optimizations to old effects so the game should run even smoother. Two player skills have also been modified and the level lighting has again been evened out.
Changelist:
Optimized effects, with many new ones added
Explosive items now spawn in more places
Minor bug fixes and edits to UI
Big explosions spawn debris that can damage enemies
More pre-made rooms added to procedural generation list
Level lights have been edited to prevent blown out lighting
Botch’s skill changed to spotlight in front that pushes enemies/bolts away
Toad’s skill changed to spawn zombies that seek and blow up nearby enemies
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