Next up
more level development, showing above and below the water line
testing the look of some new assets for the next level.
Wip on probably the final zone for this project
Almost complete now
testing mock up of act 2, unlike the original only half of the level will be under water :)
MCZ now finalized and scene textures and skybox remade
New zone revamp means new badniks
So I've decided to try and add a spin on the old Game Gear/Master System level
with SAGE out of the way, taking a small break then its back to improving and optimizing
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
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