Next up
MCZ now finalized and scene textures and skybox remade
with SAGE out of the way, taking a small break then its back to improving and optimizing
Happy new year! with the revision of Angel Island all but complete. I'm spending time updating the badnik models before moving on to the next zone
testing the look of some new assets for the next level.
New zone revamp means new badniks
testing mock up of act 2, unlike the original only half of the level will be under water :)
more level development, showing above and below the water line
Wip on probably the final zone for this project
Almost complete now
So I've decided to try and add a spin on the old Game Gear/Master System level











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