Next up
with SAGE out of the way, taking a small break then its back to improving and optimizing
Almost complete now
Wip on probably the final zone for this project
New zone revamp means new badniks
more level development, showing above and below the water line
MCZ now finalized and scene textures and skybox remade
testing the look of some new assets for the next level.
testing mock up of act 2, unlike the original only half of the level will be under water :)
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
So I've decided to try and add a spin on the old Game Gear/Master System level
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