Game
Bombs and Bullets




3 years ago

Spent the week reworking the road decal generation workflow and textures. See progress in 4 pics.

Also, 0.07 launch imminent.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps




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The implementation of flow maps continues. We finally have active object avoidance in-game now.

Still lots to do, but it's all coming together.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowmaps

Here are the generic faction secretaries. This is set of uniforms, hairstyles and hats that we can mix to get a huge variety.

Should be enough for now.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #conceptart

Flow field pathfinding for single units now fully restored. They work for bridges and tunnels now.

We're introducing flocking to remedy the clumping seen in the vid.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Basic group movement added. This isn't flocking, not even sure we're going to add that at this point.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Version 0.07 is available both here and on Itch. This focuses on tiles, maps, and map generation. Mainly a visual update.

Do check it out!

Cheers, C.Rad

https://balancedbreakfast.itch.io/bombs-and-bullets

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Infantry squeezing past each other in tight spaces. Units with a valid path now reach their destination 100% of the time.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfields

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Flowmaps have returned. This will be the main thing for version 0.08. Should improve pathfinding significantly.

Also, current map count: 103.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS