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A Soul at Fredbear's (outdated)
4 months ago

Springbonnie's jumpscare finished, I think it looks good, but I've to improve some things and the 0.0.1.b version will be able in a few days.




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This is how the menu is looking right now, let me know what do you think about it!

Office progress: The idea it's finished, just gotta do the lights and then import the rest of the models.

And this is the FNaF 1 classic scrolling

This is the ASaF original scrolling (Office looks like this due to blender texture exporting problems, will fix it in the future or just remake it)

And I think that I could publish the Beta in a few hours, but I don't promise nothing. It's just a lilttle bug fixes and content amend. Hope to be able to publish it before next week! Until then, I leave ya an image of a camera.

A lil WIP about how's the map model going

So, here is what I have by the moment, hope you like it

I'm taking a break a few days, so I can return motivated to finish the Demo. During the break I was preparing this for all of ya so as not to leave ya without no content at this time (Yeah, I love Springbonnie and his eyes without pupils)

Just finished the door, it's little bugy but it's funtional. Gonna work this few days on fixing it.

Me when I realize how much work I have to do both on Clickteam and Godot (I have more than 5 months with a single game yet and I have to code like 3)