After the first five levels, we are introduced to a new mechanic: SPRINGS.
They work like... well... springs. They just push you into the air, forcing you to make a BIG JUMP. I wanted to show that these little guys can be used not only to help the player but also as an obstacle, depending on the context.
#gamedev #indiedev #platformer #pixelart #2dplatformer #minimalistic #indiegame #gamemaker

Next up
You just need to jump at the right times to complete the level... However, you can only complete it when you're out of power...
My game now has compatibility with the Game Jolt leaderboard :D
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
So... I made a devlog video :) https://www.youtube.com/watch?v=2k2xapQNOiM
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Some doors are locked by a key... Others... by multiple keys
By the way, I recently started to actually use newgrounds, follow me there if you want :) https://aagames2.newgrounds.com
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made a second-person boss fight for my game :D














0 comments