Game
SKULLDUGGERY
3 years ago

SQUISH THOSE BUGS!

We've recently noticed some very strange input bugs relating to the use of Unity's Input System in our game :( If anyone has experienced issues using PS4 controllers over bluetooth please let us know so we can squish those bugs!




0 comments

Loading...

Next up

Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....

THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!

#indiedev #indiegamedev #unity2D

'KING OF THE BOOTY'

No, this isn't the title of some Youtuber, turned artist rap song. It's the name of our new WIP gamemode for SKULLDUGGERY!

Would hardly be a proper pirate game without some sweet ol' booty now would it?

#gamedev #indiedev

Pre-release Patch v0.2

After finding some nasty little bugs lurking below deck we sent our best hands down to go and squish 'em!

Any input issues should now be fixed. Just download v0.2 and connect using an Xbox controller or PS4 through DS4Windows.

Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!

It’s time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!

1,2,3, TESTING!

Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.

Only careless pirates lose track of there ammo!

Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.

DEVLOG#7 - TEST BUILD INBOUND!

So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D

ARRGHHH, there be a fight breaking out on deck! No doubt they're arguing over rum...or who has the greatest beard. Probably both....

Whatever it is, here's a sneak peak at a new stage location for SKULLDUGGERY - 'Rickety Ship' (WIP)

Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.

#indiegamedev #gamedev #pixelart

There's only one thing that pirates hate more than other pirates and that's cluttered menus!

We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!