Game
Neverlasting Souls
7 years ago

Started the production. Placeholders maps and events created for the first level


Started the production.
Placeholders maps and events created for the first part.
Installed two plugins. yep_messagecore and yep_x_extmespack1 from Yanfly, to display character’s name in a different box outside of the dialogue box, colored text for each character and letter sound.



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Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

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It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

:] me sigue sin gustar

:] I still don't like it

Daldos Gameplay