Started the production.
Placeholders maps and events created for the first part.
Installed two plugins. yep_messagecore and yep_x_extmespack1 from Yanfly, to display character’s name in a different box outside of the dialogue box, colored text for each character and letter sound.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
An infected room from the second part of Cybel ! Are you up for some cleansing?
2d lighting experiment
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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