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26
Game
Project "Frame"
2 years ago

Starting to implementing sounds FXs to my prototype :)
#unreal #engine #horror #game #indie #house #dark #sounds #terror




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Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play

Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo

#horro #unreal #indie #game

Now there's a chance to the enemy open the door to hunt you.

Agora existe uma chance do inimigo conseguir abrir a porta para te perseguir.

#prototype #horror #unreal #house #indie #darkness #monster #enemy #hunt

Working on the doors, now they open and close :)

Trabalhando nas portas, agora elas abrem e fecham :)

#unreal #doors #game #house #horror #dark #gamedev #indie

William Afton | Five Nights at Freddy's : Witness

Now we have keys to unlock the doors

Agora temos chaves para poder destrancar as portas

#keys #house #unrealengine #dark #horror #gamedev

first report on hn rtx. made a bunch of basic materials, customized the project, read the documentation and now I'm starting to deal with assets. i remake the flashlight in the second picture is a comparison #HNRTX

Working on randomization of the key positions, every run the keys change place.

Trabalhando na randomização das chaves, toda run elas aparecem em lugares diferentes.

#unreal #house #gamedev #indie #horror #keys #random

SOUND ON

Firsts steps of the enemy creation, you can't see him, but you can see his footsteps. Primeiras etapas da criação do inimigo, você não consegue vê-lo, mas pode enxergar as suas pegadas.

#enemy #invisible #gamedev #indie #unreal #horror #house

Five Nights at Freddy's : Witness | Hiding | Work In Progress

Working on the footsteps sounds :)

#unreal #horror #indie #house #dark #footsteps #soundfx