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26
Game
Project "Frame"
3 years ago

Starting to implementing sounds FXs to my prototype :)
#unreal #engine #horror #game #indie #house #dark #sounds #terror




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Programing the candle system, now you can turn on to illuminate to save battery.

Programando o sitema das velas, agora você pode acende-las para economizar bateria.

#unreal #engine #horror #gamedev #indie #house #dark #prototype

Working on the footsteps sounds :)

#unreal #horror #indie #house #dark #footsteps #soundfx

Now the itens are done, keys, batteries and matches, next step create the enemy and get references for the house and make a blockout of the scene

#game #gamedev #indie #horror #unrealengine #terror #house #dark

"Laboratory" l The Afton's Register Chapter 2 Cinematic Teaser Trailer

Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play

Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo

#horro #unreal #indie #game

I’m a solo dev making a handcrafted dark fantasy world full of secrets and rich lore. No Lumen, no Nanite—just classic lighting so it runs on your toaster. Love The Witcher, The Last of Us, or Monkey Island? This is for you.

Now we have keys to unlock the doors

Agora temos chaves para poder destrancar as portas

#keys #house #unrealengine #dark #horror #gamedev

Working on randomization of the key positions, every run the keys change place.

Trabalhando na randomização das chaves, toda run elas aparecem em lugares diferentes.

#unreal #house #gamedev #indie #horror #keys #random

In Lobo, cozy spots actually heal you. Bed heals 3x faster, chair 2x, campfire 1x. Sometimes survival isn’t about fighting; it’s about resting.

Working on the doors, now they open and close :)

Trabalhando nas portas, agora elas abrem e fecham :)

#unreal #doors #game #house #horror #dark #gamedev #indie