Starting to implementing sounds FXs to my prototype :)#unreal #engine #horror #game #indie #house #dark #sounds #terror
Now we have keys to unlock the doors
Agora temos chaves para poder destrancar as portas
#keys #house #unrealengine #dark #horror #gamedev
Working on the blockout of the house, and modeling some modular pieces.
Trabalhando no blockout da casa, e modelando algumas peças modulares.
#3D #unreal #horror #house #indie #game #prototype
Working on the doors, now they open and close :)
Trabalhando nas portas, agora elas abrem e fecham :)
#unreal #doors #game #house #horror #dark #gamedev #indie
Mmm, yummy development
Working on battery spawn :D Now the keys and batteries are randomly spawning in the level every begin play
Trabalhando no spawn das baterias, agora as chaves e as batterias respawnan aleatóriamente na cena todo começo de jogo
#horro #unreal #indie #game
"I hear every creak... Every whisper... You're not safe with your friend." Five Nights at Freddy's: Witness | Vortex Stream Teaser
Now there's a chance to the enemy open the door to hunt you.
Agora existe uma chance do inimigo conseguir abrir a porta para te perseguir.
#prototype #horror #unreal #house #indie #darkness #monster #enemy #hunt
SOUND ON
Firsts steps of the enemy creation, you can't see him, but you can see his footsteps. Primeiras etapas da criação do inimigo, você não consegue vê-lo, mas pode enxergar as suas pegadas.
#enemy #invisible #gamedev #indie #unreal #horror #house
Here's my side project
Trapped inside a time loop in a haunted village
Follow me to make sure you don't miss the game's release !
#UnrealEngine #game #horror
Working on randomization of the key positions, every run the keys change place.
Trabalhando na randomização das chaves, toda run elas aparecem em lugares diferentes.
#unreal #house #gamedev #indie #horror #keys #random
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