Game
Tropi

3 years ago

Still adding some fine touches to the base game. Just added a proper pause menu in the levels, replacing the old, primitive one I had before.




0 comments

Loading...

Next up

It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.

I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.

Let me know what you think.

Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Updated a money bag explosion animation. Thoughts?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.

I changed the way enemies leave behind coins after getting killed. Let me know what you think. Is it better or worse?

First gif is the new version.

Second gif is the old version.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?