Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Still trying to figure out how to be able to slide down slopes using the griffpatch engine, much more brain power needed than I thought, regardless I shall find a way to do so




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Comparing on how much I’ve done si ce the start of the year to now is kinda crazy to think about,

Just reminiscing on what I’ve done so far

Rough Level thing

I tried to do somethin, not really the most clean level since there's some issues with it sometimes not being balanced for certain speeds, but there's some intent in it

Might show to YT

Two Games, two progress stuff,

Can only post on one gamepage, so I choose neither

Okay I have no idea why I was so freaking stubborn back then about having JSON levels and having like the layering as it's own thing, I'm realizing now that doing the exact opposite is hella convenient

The optimal tileset format has been achieved and I updated the base tiles to match the kind of tile style I want

Is Double Jumping just parrying the air

Li’s Clothing Ref Cuz I didn’t know what else to do yesterday

Tryna Animate the derg, mostly just outlining since I can do the rest of the stuff in vector

After Calculation

My sorting is doing HOW MANY CHECKS with 30+ objects???????

Like I've said before I'm also still working on this

Just added a small thing for level textures that will help me a lot later in the future