Loading...
25
Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Still VERY early, changes are prominent.

Before I'll work on some other things, I've been experimenting with the base running speed, trying to make it fast, but being able to react


I've also been thinking too about how even with you being able to gain speed, it'll make the screen go a lot faster too, I'll have to figure that out, but I don't wanna be too restricting with it, but I'll still make it for a way so that players can still mess around with it enough



2 comments

Loading...

Next up

The urge to completely add single tag on instead of the ones I need for just now

Yes I'm using a spreadsheet for this, this is how serious I'm getting when I pull out Excel

Been trying to document stuff relating to the engine, so I won't forget how things work lol

As well as possibly in the future that people that want to know more about the internals

I already had co op in mind for this, but I wanna hear your thoughts on it if any at all

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

It's already been a full year since I started working on the current engine of this

Actually wild

As much as I keep thinking I haven't worked on it as much the point where it is now compared to the start of the year is crazy

Made Misaki a clothing reference

Things

Just some more experimenting, and I also added water, as a geometry type

Reworking Running & Boosting

I also decided to name the ingame units to Gizmeters cuz why not? I also decided to name it that because of one of my dog's name's being Gizmo

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Before you say anything, yea I know TW already has a built in Tween extention, but when I use it with the project, it makes it run a lot slower since it's running on it's own loop, so I have to make my own one in engine, but this site is a lifesaver