Next up
Slowly working on some new maps so the next demo for RJC has way more interesting rifts to explore for all of you. Learning something new about unreal engine every day.
Some more maps worked on, I will have ETB1 ready soon to try out. Putting some last minute fixes with the build settings to juice some more fps
Working on a new path for the lava temple rift 👀 You can try out the current version at: https://gamejolt.com/games/RocketJump/732710 #leveldesign #unrealengine
More of using the new lighting system for a new Lava Temple
Still needs a lot of tweaking but everything is look a bit smoother lately
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
v0.03 of RocketJumpCascade is about to have a handful of new areas to explore 🕵️♀️ #leveldesign #gamedev
RocketJumpCascade v0.03 is out now! This includes 4 new maps and some rocketjump changes. Hop in and explore the rift to discover several new challenging areas 🚀🏃♂️ Download for free now: https://gamejolt.com/games/RocketJump/732710
Seal Island Intro! For #ScreenshotSaturday!
The new Hub is about to go crazy. If you haven't yet you can try out an early version of RocketJumpCascade at https://gamejolt.com/games/RocketJump/732710












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