Game
RocketJumpCascade






2 years ago

Finally RocketJumpCascade v0.02 ETB2 Lava Temple Demo has released! Try out the new movement system while you explore the new lava temple rift 🔥🚀🏃‍♂️


This patch has taken me way longer than desired but finally i think its time to just ship a build and let everyone try it.
This demo will focus on the new Lava Temple map I have built. There is a way in this demo to "beat it"
I am hoping to release updates more often after this including more maps, movement tweaks, and features like speedrunning mode and power ups.

Objective: Find the portals in the LavaTemple to open a gateway to a new place

ETB2 Patch Notes (v0.02)

Reworked the movement system

The movement system now has actual acceleration and weight to it. As well as strafing and speed increase from bunnyhopping. This movement is very similar to half life/ source so let me know your thoughts on it.

- Added a sensitivity slider in pause screen
- Added graphics settings buttons in pause screen
- Added key rebinding in the pause screen
- Changed the project to use the UE5 Lumen lighting engine
- Added manual reloading (using R)
- The rift has been updated to travel to the newly added LavaTemple
- added a simple timer to the corner (more features related to speedruns will come in the future)
- implemented saving of your "hub progress" at least while the game is still running
Bug fixes

- Fixed a lot of cases where the graphics would lag when firing rockets
- Fixed a lot of accidental death occurring
- Fixed mouse not being focused properly on death (thx saint)
- Lots of lighting fixes and tweaks
- Fix 3 bugs inside the player controller
- Fixed the speedometer not grabbing the correct speed in some cases
- Updated the graphics to properly accept graphical changes while playing

Thank you to all the testers I have had on Discord. If you want to help out with more testing join us at: https://discord.gg/4hDkhMSzCv
This update is a huge step forward for the game as a lot of the underlying systems that make the game what it is are in a much better state. Future updates will focus more on adding content and improving upon whats already in the game. Let me know your thoughts over Discord



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RocketJumpCascade v0.03 is out now! This includes 4 new maps and some rocketjump changes. Hop in and explore the rift to discover several new challenging areas 🚀🏃‍♂️ Download for free now: https://gamejolt.com/games/RocketJump/732710

Still working on a lot of map improvements for ETB1. Yesterday i worked on rebuilding the main hub to be a bit large and more open for exploration. WIP but happy with the changes so far, next i gotta improve the lighting system

After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!

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Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!

Learn more 🔽

Its been a while since I posted on GJ but I just wanted to let everyone know I am still hard at work on RocketJumpCascade v0.4. Here is a quick preview of some of the refined gameplay.

You can wishlist the game on Steam: https://store.steampowered.com/app/2082420/RocketJumpCascade/

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Play the demo of The Knightling for FREE and wishlist the game at: https://bit.ly/discovertheknightling

Plus, The Knightling Community Pack has appeared in the Shop.

Still hammering away on this lava temple map for RJC Can't wait for you all to get to play it. The flow of the levels I am designing allows you explore various paths through bhopping,rocketjumping,and puzzle solving. Whichever way works for you!

Some more maps worked on, I will have ETB1 ready soon to try out. Putting some last minute fixes with the build settings to juice some more fps

INAYAH - Life After Gods and The Knightling both have demos on Steam as Part of Next Fest!

Wishlist INAYAH: https://bit.ly/playinayah

Wishlist The Knightling: https://bit.ly/discovertheknightling

Tell us some of the demos you've been playing in the comments!

Heres some more screenshots of my WIP lava temple RocketJumpCascade is based a lot on bhop movement games but I always wanted it to feel a little more adventurous so I have been trying to figure out how to bring that vibe with the level design