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176
10 months ago

Still working on drawing new Cave things, but I've fixed the Lighting system so it now automatically sets to the correct value when moving areas.

Also added a light effect to bombs, and fixed Tools not colliding with Walls correctly (Shovels don't at all)




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urgh why it gotta rain i want grass cats!

I was working on showing Spelunky stuff, but turns out I didn't fix that surface bug, so back to trying to do that.

Current theory is that the surface is being destroyed and a path is being drawn instead?

>:| One day I'll figure out why this square edge happens.

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I WILL figure this damn bug out >:|

@blurryspirits is a Jolter to Watch! They create Pokémon fan art and more! Follow them before the quest ends on January 14 and you'll get Coins!

Ok, I think I've settled on something I'm happy with for the Spelunky Menu. Just gonna test it, then go have my stupid little walk and catch some Pokemon. Gonna be so cold

Spelunking update so far. Added new Events, updated the fade out/in, added loot lists. Still a few things to fix and improve like the UI.

For some reason image_speed is not always updating.

IT'S FINALLY HERE!

Happy New Years everyone! I hope you're all having a great one!

ヾ( ˃ᴗ˂ )◞ • *✰