Superguy and Megaboy demo is finally up!
Next up
UFOs! Transforming robots! Space bugs! Explosions! What more could you ask for?
That was a rhetorical question. Don't ask for more. The game is done. Now go play it plz kthxbye!
Revert is a short time-travel game made for the gm48 Game Jam. My friends Jackaroo and Quentin did all the coding/design work, while I only made the graphics and music. Play the new and improved Post-Jam version here!
Okay, technically I haven't been developing Superguy and Megaboy for 4 straight years. Realistically, I've put about 2000 hours into the game so far. I still have a LOT to do, but I'm happy to finally announce the first demo will release in three weeks!
Superguy and Megaboy is a 2.5D free-roam shooter/beat-em-up I started developing in 2020. Three years later... I still don't have a playable demo ready! Huzzah! In the meantime, here's a brief look at some gameplay.
Yes, I still have a lot of work to do.
Minor update! Targeting reticle is now bigger and more obvious. Yay for overdue fixes!
Also, the classic 2008 version of the game is now available to download! Do yourself a favor... don't play it. Seriously. The DX version is better.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Have a good Boi
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
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