Next up
Progress of Shoot me Not I’m not gonna specify the details about the changes log of the game, so far two updates has been made and this picture for now describes the visual change of the game.
Shoot me NOT 1.3 is out
Step One : Line creation + collision is done
Next Step : Level design (Obstacles + Points Spawning)
Shoot me NOT 1.3 new features
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?












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