Got back into developing the deadly onez game :

Been working on the 2nd character and finished the initial poses :
Walking
Idle
And the first animation which is eating.
To preview the animation click here
Got back into developing the deadly onez game :

Been working on the 2nd character and finished the initial poses :
Walking
Idle
And the first animation which is eating.
To preview the animation click here
Step One : Line creation + collision is done
Next Step : Level design (Obstacles + Points Spawning)
TDO development diary 011 My first change in the new curve of the game would be the protagonist. Oh of course graphic-wise. I like it *_(=_*
TDO development diary 008 Lately I’ve got busy doing stuff away from *_TDO_*. But yesterday I managed to finish the living room of the 1st scene from the game. *:)* What do you think?
TDO development diary 010 It’s been a while now. **sigh…** Anyway (= I’ve been pixeling (if it’s a real word” the new character of the game. Gotta finish all the stances of the character and begin on the cinematics finally. Au revoir !
TDO development diary 012
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
0 comments