Added Chapter 2.
Added a lighting system.
Note that due to the new lighting system, the starting dungeons will appear darker. You'll need to load a save that was before these.
Added a notification so the player is informed for using the XP to get new skills and upgrades.
Re-balanced some of the fights.
Minor music changes.
Fixed graphical issues.
Nerfed some of the states and skills, as they were breaking the battles.
Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
An updated title screen.
A small teaser for the next tech test.
Who did this?
Added a simple audio system to the launcher.
Taking the wraps off. For real this time.
Something something... Stuff that I worked on.
Overhauls on the way.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.












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