
Teddy's Adventure's: Construct 3 Platformer Tutorial Series Coming Soon (Over 45 Player Animations)
It's been a hectic few months. Since April, it just seems to be one thing after another. I'm sure you all know that feeling.
Next up
https://colinlitchfield.com/platformer-game-design-development-s…
https://brainwavecreations.com/platformer-game-design-developmen…
I put together some simple spring/trampoline objects. Along with some moving/falling platforms, elevators, carousels of platforms, and more :)
I mainly wanted to show how using the Family Object within Construct 3, can really cut down on prototyping, and development time for any game project. It allows multiple objects with the same Plugin Type, Variables, and Behaviors to be grouped together.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Werehog transformation process. #sonicunleashed
So here's the first of the zodiac signs i will make for the next weeks.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698











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