
https://colinlitchfield.com/platformer-game-design-development-series/
https://brainwavecreations.com/platformer-game-design-development-series/
I put together some simple spring/trampoline objects. Along with some moving/falling platforms, elevators, carousels of platforms, and more :)
Next up
I mainly wanted to show how using the Family Object within Construct 3, can really cut down on prototyping, and development time for any game project. It allows multiple objects with the same Plugin Type, Variables, and Behaviors to be grouped together.
Teddy's Adventure's: Construct 3 Platformer Tutorial Series Coming Soon (Over 45 Player Animations)
It's been a hectic few months. Since April, it just seems to be one thing after another. I'm sure you all know that feeling.
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Made my first ever animation.
not the greatest house, but it's a house! :D











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