
https://colinlitchfield.com/platformer-game-design-development-series/
https://brainwavecreations.com/platformer-game-design-development-series/
I put together some simple spring/trampoline objects. Along with some moving/falling platforms, elevators, carousels of platforms, and more :)
Next up
Teddy's Adventure's: Construct 3 Platformer Tutorial Series Coming Soon (Over 45 Player Animations)
It's been a hectic few months. Since April, it just seems to be one thing after another. I'm sure you all know that feeling.
I mainly wanted to show how using the Family Object within Construct 3, can really cut down on prototyping, and development time for any game project. It allows multiple objects with the same Plugin Type, Variables, and Behaviors to be grouped together.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Fan art for Foolish I'm feeling kinda better so I drew this
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Regular exercise is key for healthy wings.
Try it out!
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I did this on my 3DS ^^ #Kirby
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Sonic and Shadow as Pokémons. #Fakemon











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