Teleporting is a good way to avoid enemies lasers! Want to try the current build and give feedback / share ideas? Join our community on Discord today => https://discord.gg/DUSMMkf
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Better watch for those homing bullets... Can't... lose... them...
Please let me in! I wanna see your spaceship... Join us on Discord https://discord.gg/DUSMMkf to try the current build of the game and share ideas
Now we need to find a way to limit the shooting madness! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making
I have been working on Gravity Oddity for over 2 years and I am starting production.
Since gravity is gone, you can walk and teleport on any surface and use your jetpack for move in zero-G.
What do you think?
Gimme all that loot!
The shield can be pretty efficient against enemies' shotguns. Now... Gimme that loot!
Taking cover and then flanking seemed to be the best option!
First concept art. What do you think?
Try out the new and polished Gravity Oddity demo today! Gravity Oddity is a roguelike action-shooter taking you on a space adventure across a universe where gravity vanished!
After defining the pitch with the community: "Your projectiles are influenced by gravity modifiers." We started the prototype last Friday! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making
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