Game
FNaF World XL
4 years ago

Test Builds back in action(?)


Hey.

So I think I fixed the big problem that plunged the game into an unplayable state, so it is (hopefully) back in some working order. Still gonna need to wait on feedback to make sure that it actually worked.

(For those wondering, it was an infinite loading bug that bounced players between the Overworld and Loading Screen when trying to load a void set of enemy values.)

It's still in pretty rough shape despite this possible breakthrough, so the main release will still be unavailable for the foreseeable future.

I'm gonna be sure to give myself and the play testers a lot more time to work with this time around. Succumbing to self-inflicted time crunch just isn't helping anyone at this point.

'Till next time.

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Suppose it was rude to take down the demo and not at least show off something as compensation.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Can it be done?

(Also, Happy New Year)

New project is having a fun, early outing.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

That time of year again.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.