Game
Omnis - The Erias Line (DEMO)
11 years ago

Test Footage, "Above Verdamm"


Test footage of the walkways above Verdamm. Because Verdamm City sits within the excavated mouth of an enormous cave, maintaining the cave’s ceiling (and safeguarding against collapses and cave-ins) is a constant, ongoing operation. These walkways hang like cradles from the cave’s roof, allowing engineers and geologists access.

For this, I created an entire city out of hundreds of individual buildings, resized and blurred them to create the effect of perspective. I’ve had to put the city itself as a parallax background and use tilesets for the foreground, which is something I’ll only be doing where absolutely necessary.

https://www.youtube.com/watch?v=K0mmFqIk_Mo



0 comments

Loading...

Next up

Work in progress: Trading Junk

Alright, now the FINISHED Berghis Trading Junk

Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).