Game
Omnis - The Erias Line (DEMO)
11 years ago

Test Footage, "Above Verdamm"


Test footage of the walkways above Verdamm. Because Verdamm City sits within the excavated mouth of an enormous cave, maintaining the cave’s ceiling (and safeguarding against collapses and cave-ins) is a constant, ongoing operation. These walkways hang like cradles from the cave’s roof, allowing engineers and geologists access.

For this, I created an entire city out of hundreds of individual buildings, resized and blurred them to create the effect of perspective. I’ve had to put the city itself as a parallax background and use tilesets for the foreground, which is something I’ll only be doing where absolutely necessary.

https://www.youtube.com/watch?v=K0mmFqIk_Mo



0 comments

Loading...

Next up

Work in progress: Trading Junk

Alright, now the FINISHED Berghis Trading Junk

Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Have a good Boi

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Terraria

Levels' maps.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100