Test footage of the walkways above Verdamm. Because Verdamm City sits within the excavated mouth of an enormous cave, maintaining the cave’s ceiling (and safeguarding against collapses and cave-ins) is a constant, ongoing operation. These walkways hang like cradles from the cave’s roof, allowing engineers and geologists access.
For this, I created an entire city out of hundreds of individual buildings, resized and blurred them to create the effect of perspective. I’ve had to put the city itself as a parallax background and use tilesets for the foreground, which is something I’ll only be doing where absolutely necessary.
0 comments