Next up
Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).
More has been added to the game, though it's very little in the grand scheme of things. The weapon change is a little jank right now but it works. I'll definitely have to find a much better workaround somehow.
It's a one in a lifetime offer!
Small show chase of some of the progress. Still a lot to be done in this area alone. Changes are likely to happen.
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
Slowly levelling up my level design. Still a lot to improve on, though.
Be hold! The cringe-caster in its natural habitat!
Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."
Also me:
"Characterisation by magic is immensely fun." ~ yinka.
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