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27
1 month ago

Testing out a random seed generator I programed in PenguinMod. The seed affects in gameplay in a form (such as randomizing an enemy's path, like in the video attached). Thinking about implementing this in a future game.




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anyone hyped for PELAGIOS?

will eventually delete this post

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One question about the GameJolt API addon: How do I use the 'set game ID and private key' block without the fear of someone decompiling my game and accessing the private key?

Real Fazbear employees never gaf

what a map

Newly improved version in question:

We are under attack!