Game
Sonic Oxilary
4 years ago

Thank you for 200 follows!


It is with great pleasure that I announce that Sonic Oxilary has reached 200 follows. I deeply thank all of you who have been following this game! I never expected this game to be my most followed and played game out of all the games I have made.

In terms of more progress, I have been on hiatus from this project for a long while, but trust me, you haven't seen the end of this project yet. When I get the chance, I will be more than thrilled to resume development on this game once again.

Once again, I thank all of you who have supported this game throughout it's development journey, including at SAGE 2020, and I hope you guys are excited for me to bring brand new content to this game in the near future. Rock on guys!



1 comment

Loading...

Next up

Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!

Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.

Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…

New Zone in progress

The ancient ruins of Angel Island. (Outside of Majestic Sanctuary)

Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.

#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart

Do you choose the red or the blue path? In the Coal Mine Foundry, your decisions greatly affect which path you take. Here, it can be the difference between life and death.

#veredilia #indiedev #indiegame #gamemakerstudio2 #devlog #gamedev

Progress on the interior of Magma Foundry.

Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.

#veredilia #indiegame #devlog #gamemakerstudio2

The Sonic OSX Framework has been released!

I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired

While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip

#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat