When Scendora Studios set out to create an adventure from a book, we figured it might be a little daunting. The Book That Wouldn’t Burn was written by Travis Dockham in Scendora Studios in early 2013. The game was thankfully designed and produced by Travis Dockham as well which made sure of its potential popularity.
I never expected the game to lift passed ten downloads, but right now we’re at 86 downloads and almost a thousand views!
So this is us at Scendora Studios saying thank you! Thank you for our success! Hopefully we can continue to grow as a storytelling company.
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