
Thanks to everyone who’s tried the Sub-Species demo so far during Steam Next Fest. https://t.co/a6ZMkYqAsr
Next up
We were recently featured by Creative Bloq, who wrote about the long development journey behind Sub-Species.
The project started over 12 years ago, and switching to Unity was what finally allowed us to get a playable demo out.
https://www.creativebloq.com/3d/video-game-design/how-the-epic-1…
We have been taking some short clips to show off some of the different underwater environments in the game. This is from one of the Arctic levels
This is the Rammer. And yes I am terrible at naming things
Put together this clip of the design life of one of our monsters. Hope you like it
Sub-Species is live at Steam Next Fest.
The demo is now playable on Steam.
https://store.steampowered.com/app/3779120/SubSpecies/?utm_sourc…
Sub-Species featured by The Escapist, who recently took a look at the demo.
“The demo looks good, with some beautiful scenic shots… and offers a clear and concise overview that still felt thematically appropriate.” — The Escapist https://www.escapistmagazine.com/reviews/sub-species-early-acces…
A glimpse of the alien environment. Parts of the ocean have been completely altered by the monsters.
What lurks in the depth?
Here is the new trailer we put togther for our recent demo launch on steam
One of the shooter enemies in Sub-Species.
Showing the progression from wireframe to final in-game model.















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