Game
Pit of Death

1 year ago

That's where the whole "Bacon Beer Box Man" came to when making the model (before I'd even started on UE). As the Bacon's beer design was something I made based off the design from the actual beer box I use to wear why you now got this handsome devil




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One of the origins of where the whole box head/beer thing came from. The Bacon's Beer was an old Viscom project I had to do, I decided to make a beer packaging label. I would go into more detail but wow the word limits on this are a bit short...

Tiny update - changed the text, got hitpoint numbers on bricks with numbers counting down. Will update sometime in the future with a bigger update from the last post

Not a whole big update, it's been a while since the last update + I actually worked on the game! I have basically just added a functioning Menu (not fully shown) and fixed a little bug where clicking on retry would change the game title to a 2nd score.

WIP. Testing some things - Got randomly generated buildings (not final)

Updated image preview, I thought I'd update it with some current gameplay as where the game is. Still haven't worked out that issue yet but in the process of fixing it. Basically music plays when I want it to stop lol. Such a small issue but being a pain

WIP - Not final

Some test gameplay to give you a bit of a better idea. This is mainly been developed for mobile devices but currently have keyboard controls for testing (may make a PC release)

A little video showing my pre-alpha build. A slightly fixed up version is on its way this week. Just a silly game not to be taken too serious. Inspired by ragdoll physics and the death pits from Unreal Tournament 2004.

https://gamejolt.com/games/Pitofdeath/853141 #prealpha

Just released a playable build of my game, feel free to check it out! https://gamejolt.com/games/Pitofdeath/853141

So I was looking through my photos looking for something and I found another photo of the bacon box head...I believed there was a dick drawn on, and this photo proves it + a nose. so I'll most likely update the texture after the alpha build. Stay tuned!

Been playing around with getting a bottle into the scene and getting a scale to work..now I am playing around with lighting - I am wanting to make it night time :)

Also playing around with lighting effects on model - not had much time to work on this.