Game
FNaFb 1 If It WAS
21 days ago

The 0.4.0 Version is real! Enjoy the finished versions of Headless and Shattered along with many other things!


(New Stuff)

- Aggressive Mode (Customizable Switch): Causes every enemy to be more aggressive by making LP and SP get a 2x multiplier and the other stats getting a 1.5x multiplier. Each enemy is also given two extra skills to use. (Currently only the Party Hats and Security Cameras have been given two extra skills to use.)

- Tapes & Presents (Customizable Switch): Adds four brand new bosses to fight. Michael Jackson and Tupac can be fought by destroying cameras while Mike Jack and Snoop Dogg can be fought by destroying Generators.

- Protection Hats (Customizable Orb): Replaces the Party Hat encounters that must be fought to unlock a shop with a fight against a Protection Hat instead.

- Head Glitch (Headless, skill): The user's distant head begins glitching out for five turns, possibly annoying the enemies.

- Bleeding Red (Headless, skill): The user bleeds an odd red fluid, causing them to look spooky and increase ATK heavily. Might cause the user to get possessed in the process.

- Face Ripper (Headless, skill): The user attempts to rip off the enemy's face, possibly inflicting bleed and spawning a head.

- Masculine Ball (Shattered, skill): The user forms a ball made out of their shattered masculinity and kicks it at an enemy. This triggers a QTE to occur that will cause the attack to repeat every time it is done successfully while also getting faster as time goes on. It can also be used in the overworld to trigger a practice minigame.

- Suspicious Medicine (Shattered, skill): The user injects a suspicious medicine into an ally, fully restoring them for the price of being inflicted with Poison, Burn and Bleed. Has a three turn cooldown.

- Bear Hug (Shattered, skill): The user The user hugs an enemy very tightly, stunning them while also moving first with a slight chance of killing.

- Kasane Pearto (Trinket): Usable once per battle to erase 25% of an enemy's LP while also greatly buffing the party.

- FNaFb 2 Streamers (Enemy): Have been added into the game, appearing as random encounters in the Generator Mazes.

- Protection Hats (Enemy): Have been added into the game, replacing the Super Room Party Hats just because they weren't being used for anything.

(Balance(?) Changes)

- Passive (Shattered): Reworked passive into making him lock in upon reaching 25% LP.

- Flying Fright (90's B.B., skill): Slightly nerfed damage output.

- Taunt Counter (Vile, skill): Now costs 25 TP.

- Bumpy Ride (Vile, skill): Now costs 5 TP and the state has a 10% chance of paralyzing anyone that is targeted.

- Wind-Up Punch (Headless, skill): Has been reworked completely, the user now proceeds to flip a coin five times while charging up a powerful attack. The more times the coin lands on heads, the stronger the attack will end up being. Can only be used once.

- State Break (Shattered, skill): Has been reworked completely and renamed into Guard Break. The user breaks through the defense of an enemy, heavily lowering DEF and SDF. It has a five turn cooldown while also being able to replace certain states with much more effective states, such as turning Poison into Bleed.

- SUPER ATTACK 1-4 (Party Hat α, skill): Each of the attacks now give 5 TP, this is mostly just to help them out when Aggressive Mode is enabled. :)

- Door Slamma Ramma (G. Freddy, skill): Now actually lowers DEF and SDF.

- Car Smoke (M. Joshy, skill): Deals less damage while targeting only two random enemies and having a 40% chance of inflicting blind.

- Birthday Present (Item): No longer removes the Angry state.

- Oil (Item): Inflicts the Slippery state, which increases AGI, EVA, CRI and regenerates TP.

- Ace of Hearts (enemy): Has a lot of LP but no DEF or SDF at all. Have fun. (Also has access to Lead Chug).

- Changed the order in which the player gets skills.

(Minor Changes)

- Q Scenario Mangle has been renamed into Bangle. [@NightmareDoom 's Idea]

- Changed the priority of states.

- 90's B.B. will now have a chance of playing three random sound effects in the overworld similar to Freddy's random laughter.

- There can now only be one of each trinket in the inventory.

- Removed the Final Words line from the Final Time screen. Final Words are still there I just removed the "FINAL WORDS:" part of it so they might actually fit. Also added more Final Words for no reason.

- All randomization has been HEAVILY reworked. [Thanks to @Swagtama for helping.]

- Completely reworked Enemy Randomization, making it possible to choose which types of enemies you wish to have randomized.

- Slightly changed the using message for Ball Trauma.

- Renamed the Memory Phantoms (M. BEN, M. L. Octopus, M. Joshy)

- Slightly edited the description of Strange Pizza and Mystery Soda.

- Interior Walls Crack now has a GAME START option, causing it to appear upon game start.

- S. Stage CAM renamed to YOU OR ME and given a different battler.

- Randomizing the Customizable Orbs will now ask if you wish to revert all options first, with the randomization process now ignoring any Customizable Orbs that have already been changed.

- Made random encounters now disappear from the Generator Mazes upon destroying the Generator.

- Made the Interior Walls HUD show LP instead of HP.

- Got rid of the display name text for both Cicha's Challenge rooms.

- G. Freddy's LV 20+ skills are now automatically set at the start of the game, meaning that they can no longer be save scummed.

- Changed the using message for Hat Bounce.

- Boss Rush only has five randomly chosen bosses instead of ten.

- The text displaying that the Stealth Preserve was found now uses the correct icon for the trinket.

- Edited certain skills that used to display text boxes into now adding to the battle log instead.

- The Super Room battles now have Enemy Randomization support.

(Bug Fixes)

- Fixed Grab Bag calling Special Boy by its original name.

- Fixed TTS BB not applying to the Kitchen dialogue.

- Fixed the Puppet Timer not being paused when entering the Customizer.

- Fixed Vile's passive not working at all.

- Fixed Send Cake to Child 2 breaking after losing it once.

- Fixed Camera Reinforcement not causing the second Beta Party Hat to appear for the East and Well Hall Cameras.

- Fixed Stealth Preserve using the wrong icon in the text saying that it has been found.



1 comment

Loading...

Next up

It's been a while, so here's a video showing off the Debug Room and the Customizer.

(Be aware that things might end up changing in the future as the mod is still in development.

YouTube Upload (if Game Jolt's being weird): https://youtu.be/0GrSqnkWISQ

Been finally getting back into actually working on this mod again. Here's the video on YouTube if Game Jolt's video player is being weird: https://www.youtube.com/watch?v=8MCFWeKHJec (This is one of the random events that can occur.)

Hello, hello! The 0.4.0 Version of FNaFb 1 If It WAS is still being worked on at the moment, but have some pictures showing off the two new weapons coming with the update!

Cooking something cool

"It's really starting to fall down isn't it"

FNaFb4 Demo V0.4.0 Skills and Marionne Update is out!

if you have a recommendation to make a change in a skill, don't hesitate to tell me.

Bandana Dee the Dream Friend

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?