There are now two new nodes. 'Fetch Server Time' sends the request to the server. It will return true if the request was technically fine (all variables were set). This does not mean that the request was successful.
'Get Server Time' returns a DateTime struct (BP) / FDateTime for C++ with the values returned by 'Fetch Server Time'. If the request failed every value will be '0' (int32).
I will add binaries for 4.21, 4.22 and 4.23 as soon as possible!
Link to the git-tag: https://gitlab.com/f2p-entertainment/plugins/ue4-gamejoltapi/-/tags/1.5
Complete Changelog:
Added 'Fetch Server Time' Node
Added 'Read Server Time' Node
Added Case 'Fetch Server Time' to the
GameJoltComponentEnum
Switched to ICWYU
2 comments