ALIS cuts the noise: the game turns experience into skill and brings it back to real life.,, Connections. Our goal is to create connections between people and support their interaction in the real world.,, Resources. You learn to use resources effectively: water, food (real caloric value), sleep, injuries; energy drains by activity.,, Mechanics. Realistic mechanics with practical value - sense beyond the screen.,, Knowledge. A variety of useful information reinforced through gameplay as skills.,, Learn. Survive. Connect - we’re in your next decision.
#gamedesign #essence

The ALIS Codex: Learn. Survive. Connect.
Next up
Will over Chaos
Mastering Entropy
A game that reaches the real world
Почему мы создаем «Алис: Внутренний враг»
Truth Has No Doubles
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
a drawing I did because I was bored😪. But I love how it turned out.😊











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