Game
Windmills

4 years ago

The initial thought was to have the protagonist narrating past events, but making them unbelievable. The narrator will forget things or mix events, changing the user's experience.




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A brief demonstration of what combat will be llike. You have to take advantage of your environment and combine it with your abilities to wreak havoc. Music: Floating Anarchy (Ft. INTRNLCMD) – Dark Places

After a year since conception, I am finally entering the final phase of development. It has been quite a journey with its ups and downs. The game is very close to what I aimed for and I really hope you will enjoy it!

I am making a new metroidvania! https://gamejolt.com/games/windmills/636141

Consider giving it a try and dropping some feedback. Thank you for your support!

Windmills has finally a Beta Release!

After many months of development and a lot of painful polishing and optimization, the latest beta is pretty close to what I aim for the players to experience in the final game. Give it a try!

The Alpha build of my metroidvania has just been released! I am both happy and nervous, I hope people grasp what it is about and accept its challenge. You can play it here https://gamejolt.com/games/windmills/636141

In the spirit of 80s sci-fi like Universal Soldier, Terminator and Robocop, I added a CRT screen filter and scanlines to simulate the "old scifi" experience. There's 4 maps and 1 boss now and a Tutorial.

Advanced enemies can feint their attacks to catch you off-guard!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.