Game
Hello Neighbor: Morbid Reality

1 year ago

The art of programming is long and complex.




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progress

if u didn't know, the HN3 prototype is downloadable on the steam page 4 the weekend, so get it while you can!

art comission.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Annie of the stars