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HAND
I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.
Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.
yes... Spiritwell is still being worked on...
Dinosaur.
My friend said he looks like green Sonic.
Динозаврик.
Мой друг сказал что он похож на зелёного Cоника.
Some rooms will conceal unpleasant things
Now after death the level does not reload instantly. The player leaves his corpse and must press a key to restart.
Теперь после смерти уровень не перезагружается сразу. Игрок оставляет свой труп и должен нажать клавишу для рестарта.
This menu is a bit crowded.
I tried to make a sketch with all the bosses in the game not from a top-down perspective.
Personally, I'm not sure about the implementation, but my mom said that it looks cool, so it is.
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